
Sunday, March 6, 2011
Matte Painting with Superwhites in Photoshop

Thursday, February 10, 2011
My favorite top 10 TED talks
Friday, January 7, 2011
Ken Robinson: Changing education paradigms
Thursday, December 2, 2010
VFX pipeline notes

I was responsible for a pipeline research back at my previous workplace and here are some of the general insights I had from my research. There are some good resources out there on web when it comes to pipeline and there is this really great blog called 'The Art of CG Supervision', by Isa Alsup. Especially check out this collection of articles on studio pipeline on his blog, Pipeline Articles.
Sunday, October 31, 2010
Render farm notes

To help you understand how GPU acceleration could speed up rendering, lets think of it in terms of bucket rendering. (Please keep in mind this analogy isn’t technically accurate) Most of you are familiar with bucket rendering since modern renderers use that method. As a renderer calculates and ultimately draws pixels, it does so in small portions, or buckets, of a predetermined size. For every number of cores you have in your machine, you will have an equal amount of buckets at render time. For example, a common workstation today will have 4 cores (also known as a quad core) thus you will see 4 buckets at render time. If you have a dual quad core machine you will see 8 buckets and so on…
Today’s GPUs have 240 cores and the next generation will have up to 512 cores. By the time GPU acceleration is available for rendering, there could be even more cores available on the GPU. So, you can start to see how a GPU can have a tremendous impact on rendering. With CPUs we see a bucket work on a small portion of the rendered frame and then move on to another region. With a GPU, the available buckets would essentially fill the entire rendered frame. All portions of the frame would be “worked on” at once allowing for near real time rendering.
Monday, October 25, 2010
Porn drives technology and its goes stereoscopic!
· Camcorder and VHS video machines were pioneered by porn barons anxious to find a cheap way to mass market blue movies. Take-up of DVD players was driven by pornographers and their customers because the technology enabled users to skip to and from their favourite scenes.
· Pay-per-view cable or satellite TV movies entered the market only after porn firms introduced 'premium' services in hotels and on digital networks. Interactive television, common on digital sport channels, was developed by pornographers to allow users to focus on favourite actors and actresses.
· Internet use and e-business have been driven by smut. There are 80,000 adult websites, which generate annual profits of more than £1 billion - more than any other e-commerce sector.
Thursday, October 21, 2010
Compositing showreel 2010
I managed to finish this cut quite quickly in couple of days time, so I am pretty happy about how it turned out. I hope my next show reel will have more high end feature film compositing and matte painting shots.
Most of the work in this show reel was done during my time at apostrophe films. So I thank everyone over there especially my senior artist Faisal and other colleagues in VFX dept.